Astaroth – High poly progress

This guy started way back in the day, I had made a base mesh for a gargoyle character I wanted to make. I did a couple of sculpts, but other things got in the way, I didn’t have a clear idea for what I was going to do with him.

So as I was working with the idea of Dominus Infernus in my head when it was still just Ex Inferno, which means ‘From Hell’ in Latin, I was thinking about Diablo 2 – which is a game I remember fondly and part of why I am making DI. I wanted a character that would be the antagonist and I wanted Hell to be a central part of the story, so I decided to dig up my gargoyle and see if I could turn him into a Demon.

His armor isn’t filled with skulls and bones, because that’s not his backstory, m vision for him is not a grime version of the lord of hell, but rather that of a fallen hero.

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